jmonkey
jMonkeyEngine Tips, Tricks, and Gotchas
I’ve been having great fun hobbying around on a 3D rendering project in between lessons of stork lately. I’m not terribly familiar with 3D libraries and such, so to get myself started I’ve adopted jMonkeyEngine3 for some momentum. I’m not talking much about the project yet, but I’ll drop a hint here:
Anyway, I’ve noticed some… undocumented features of the engine, and I thought i’d scribble them down in case anyone happens to find them useful.


